koth_sheer is my first foray into the world of Hammer Editor and Team Fortress 2 level creation. The design intention of the level was to be a battlefield on the side of a cliff where players can choose to take a risk going for the high ground or the low ground, or take low risk going down the center lane of the level.
I sketched this level on paper, and went through 6 editions until it reached the form it is in now. After receiving playtesting feedback and building upon that, the level finally has reached a point where players find it fun.
Check out the level page HERE

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